Animation in Neuen Medien

General/Animation Theory/Web 2.0

Animation World Network. http://www.awn.com

Berger, Arthur Asa: Seeing is Believing. An Introduction to Visual Communication. San Francisco : Mayfield 1998.

Bolter, Jay David; Richard Grusin: Remediation. Understanding New Media. Cambridge , Massachusetts : MIT 1999.

Caputo, Tony C.; Harlan Ellison; Jim Steranko (Eds.): Visual Storytelling. New York : Watson Guptill 2003.

Cauldwell, John: Electronic Media & Technoculture. New York : Rutgers University Press 2000.

Crawford, Alice : „The Digital Turn: Animation in the Age of Information Technologies“. In: Stabile, Carole; Mark Harrision (Eds.): Prime-Time Animation. Television Animation and American Culture. London & New York: Routledge 2003, pp. 110-130.

Döring, Nicola: „Netzwärme im Ausverkauf: Online-Communities zwischen Utopie und Profit“. In: c't 11, 2001, pp. 92-101.

Fisher, Terry: The Future Digital Economy. Digital Content – Creation, Distribution and Access. Dinner speech, 30 January 2006 . Organised jointly by the Italian Minister for Innovation and Technologies and the Organisation for Economic Co-operation and Development, 30-31 January 2006, Rome , Italy . http://www.oecd.org/dataoecd/16/44/36138608.pdf . [05.06.07]

Gugel, Bertram: Digitaler Film. http://www.gugelproductions.de/blog/ [05.06.07]

Jenkins, Henry: „Selling Online Content - 25 Cents at a Time”. In: http://www.technologyreview.com//articles/03/09wo_jenkins091003.asp , 10/9/2003 [ 8/10/04 ].

Jenkins, Henry: Convergence Culture. Where Old and New Media Collide. New York : New York University Press 2006.

Kuperberg, Maria (Ed.): A Guide to Computer Animation: For TV, Games, Multimedia and Web. Oxford , Boston : Butterworth-Heinemann 2002.

Maguire, James: Get Paid: Big Chances in Small Payments”. In: http://ecommerce.Internet.com/how/paid/print0,,10364_3330031,00html , 03/23/04 . [ 8/10/04 ].

Manovich, Lev: The Language of New Media. Cambridge , Massachusetts : MIT 2001.

McCloud, Scott: „Misunderstanding Micropayments. BitPass, Shirky and The Good Idea that Refuses to Die”. In: http://www.scottmccloud.com/home/essays/2003-09-micros/micros.html , 09/11/03 . [05.06.07]

Nielsen, Jakob: „The Case For Micropayments”. In: http://www.useit.com/alertbox/980125.html , 25/01/98 . [ 8/10/04 ]

Purcell, Lee: Flash Character Animation : Applied Studio Techniques. Indianapolis , Indiana : Sams 2002.

Shirky, Clay: „Fame Versus Fortune”. September 5, 2003 . http://www.shirky.com/writings/fame_vs_fortune.html [24.07.07]

Shirky, Clay: „The Case Against Micropayments”. In: OpenP2P.com http://www.openp2p.com/pub/a/p2p/2000/12/19/micropayments.html , 12/19/00 [ 8/10/04 ]

Shirky, Clay: “ Sorry, Wrong Number: McCloud Abandons Micropayments”. April 25, 2007 . http://many.corante.com/archives/2007/04/25/sorry_wrong_number_mccloud_abandons_micropayments.php . [24.07.07]

Turan, Kenneth: Sundance to Sarajewo. Film Festivals and the World They Made. @@@ University of California Press 2002.

Turan, Kenneth: The Long and Short of ‘Spirit'. July 3, 1998 , http://www.byrum.org/misc/southpark/episodes/season0/001/sundance.html . [06.08.07]

Turan, Kenneth: The Spirit of Christmas. http://www.ugcs.caltech.edu/~ttant/soxmas/ . ( Last updated August 21, 1997). [06.08.07]

Wells, Paul: The Fundamentals of Animation. Lausanne : Ava 2006.

Wells, Paul: Understanding Animation. London: Routledge 1998.

Winstanley, Mark: „Making It to the Web”. In: Animation World Network, March 2001. http://mag.awn.com/index.php?article_no=40 .

Zerdick, Axel; Arnold Picot; Klaus Schrape et alii.: Die Internet-Ökonomie. Strategien für die digitale Wirtschaft. Berlin: Springer 1999. (European Communication Council Report) @@ 2001.

Animation

Flash

Allen, Jamie: „The Golden Age of the Short. Shorts Move From Film-Class Project to Big Time on Web“. In: http://www.cnn.com/2000/SHOWBIZ/Movies/05/15/short.film/ . [24.07.07]

Bauer, Ged: „Web Animation Explosion: Headache Relief“. In: Animation World Network 2.10, January 1998. http://www.awn.com/mag/issue2.10/2.10pages/2.10bauer.html . [24.07.07]

Bessoudo, Karina: „Toon Boom Brings Animation to the Web“. In: Visual Magic Magazine 28. November 2000. http://visualmagic.awn.com/vmag/article.php3?article_no=37 . [24.07.07]

Bredow, Rafaela von: „Dich müssen die Wölfe jagen“. In: Spiegel 12, 2001. http://www.spiegel.de/netzwelt/netzkultur/0,1518,123705,00.html [24.07.07]

Calthrop, Tom: „How to Animate the Web“. In: Animation World Network, 4.5, August 1999. http://www.awn.com/mag/issue4.05/4.05pages/calthropflash.php3 . [24.07.07]

Cawley, John: Gorillaz: King of Virtual Jungle. In: Animation World Network, August 18, 2005 . http://mag.awn.com/index.php?ltype=search&sval=cawley&article_no=2596 . [24.07.07]

Clarkson, Mark: Flash 5 Cartooning. New York : Hungry Mind 2001.

Cohen, Karl: „Milestones Of The Animation Industry In The 20th Century“. In: Animation World Network 4.10, January 2000. http://www.awn.com/mag/issue4.10/4.10pages/cohenmilestones.php3 . [24.07.07]

Cooper, Kellie-Bea: „Signing on the DOT-COM Line. How to Submit Animation Ideas and Properties for Distribution on the Internet“. In: Animation Magazine, June 2000, 35-36.

Corsaro, Sandro; Clifford J. Parrott: Hollywood 2D Digital Animation. The New Flash Production Revolution. Boston , Massachusetts Thompson 2004.

Dannacher, Lee: „A Ride Worth Taking: MediaTrip on the Move“. In: Animation World Network, 5.7, October 2000. http://www.awn.com/mag/issue5.07/5.07pages/dannachermedia.php3 . [24.07.07]

Dannacher, Lee: „A Rumpus on the Net“. In: Animation World Network, 5.03, July 2000. http://www.awn.com/mag/issue5.04/5.04pages/dannacherrumpus.php3 . [24.07.07]

Dannacher, Lee: „Adventurous Action Abounds on Stanlee.net“. In: Animation World Network 5.05, August 2000. http://www.awn.com/mag/issue5.05/5.05pages/dannacherlee.php3 . [24.07.07]

Dannacher, Lee: „Dotcomix: Capturing Animated Motion on the Net“. In: Animation World Network, 5.03, June 2000. http://www.awn.com/mag/issue5.03/5.03pages/dannacherdot.php3 . [24.07.07]

Dannacher, Lee: „Mondo Media At Play On The Internet Frontier“. In: Animation World Network, 4.12, March 2000. 28.09.00. http://www.awn.com/mag/issue4.12/4.12pages/dannachermondo.php3 . [29.07.07]

Dannacher, Lee: „Quenching The New Millennium's Thirst For Animated Fare“. In: Animation World Network 4.10 January 2000. http://www.awn.com/mag/issue4.10/4.10pages/dannacherinternet.php3 . [29.07.07]

Dannacher, Lee: „Shockwave.Com: Fun and Games on a High-Flying Hub“. In: Animation World Network, 5.01, April 2000. 16.08.00. http://www.awn.com/mag/issue5.01/5.01pages/dannachershockwave.php3 . [29.07.07]

Dannacher, Lee: „The Big Apple's Silicon Alley“. In: Animation World Network 4.5, August 1999. http://www.awn.com/mag/issue4.05/4.05pages/dannacheralley.php3 . [29.07.07]

Dannacher, Lee: „UrbanEntertainment: Siting a Skyline Across the Net“. In: Animation World Network, 5.9, December 2000. http://www.awn.com/mag/issue5.09/5.09pages/dannacherurban.php3 . [29.07.07]

Dannacher, Lee: „Shockwave.Com: Fun and Games on a High-Flying Hub“. In: Animation World Network, 5.01, 01. April 2000. http://mag.awn.com/index.php?&article_no=1028 [09.08.07]

Dannacher, Lee: Carrying Forward: Online Animation. In: Animation World Network, October 31, 2002 . http://mag.awn.com/index.php?ltype=cat&category1=Reviews&
article_no=1561,

DeMott, Rick: „Entertainment on the Internet: Where Did the Promised Land Go?“ In: Animation World Network, July 30th 2001 . http://mag.awn.com/index.php3?ltype=pageone&article_no=331

DeMott, Rick: „Animated Worlds on the Web. In: Animation World Network, January 26, 2007 . http://mag.awn.com/index.php?&article_no=3154 [24.07.07]

Desowitz, Bill: „Elmo Aardvark, Outer Space Detective“. In: Animation Magazine, April 2001, p. 61.

Dixon , Pam: „Animators Find a Home on the ‘Toon Friendly Web“. In: San Diego Tribune, 9. Juli 2000. http://www.thedixonreport.com/animationandweb.htm .

Dolphin, Laurie; Stuart Shapiro: Flash frames: A New Pop Culture. New York : Watson-Guptill 2002.

Dowlatabadi, Zahra: Representation 24/7. In: Animation World Journal, January 31, 2003 . http://mag.awn.com/index.php?ltype=search&sval=zahra&article_no=160 .

Fernandez, Ibis: Macromedia Flash Animation & Cartooning: A Creative Guide. New York : McGraw-Hill/Osborne 2002.

Fries, Meike: „2001 - A Lego Odyssee“. In: Spiegel Online, August 29, 2001. http://www.spiegel.de/netzwelt/netzkultur/0,1518,152526,00.html.

Geirland, John; Eva Sonesh-Kedar: Digital Babylon : How the Greeks, the Suits, and the Ponytails Tried to Bring Hollywood to the Internet. New York : Arcade 1999.

Geirland, John: „Gambling on the Webcast“. In: Salon, October 11, 1999 . http://www.salon.com/tech/view/1999/10/11/carpenter/index.html .

Geirland, John: „Short Attention Span Theatre“. In: Salon, July 1999. http://www.salon.com/tech/feature/1999/07/21/short_films/index.html .

Geirland, John: „The Upstarts“. In: Wired 8.04, April 2000. http://www.wired.com/wired/archive/8.04/upstarts.html .

Gonzales, Robert: „Animation on the Internet: The Tools“. In: Animation World Network 3.3, 1998. http://www.awn.com/mag/issue3.3/3.3pages/3.3gonzalestools.html .

Gray, Jonathan: The History of Flash. http://www.macromedia.com/macromedia/
events/john_gay/index.html
.

Greeley, Jeanne: Digital Sundance: The Future of Web Entertainment. http://www.avidpronet.com/zine/2001/01/webentertainment/ .

Grossman, Lev: How To Get Famous in 30 Seconds. All You Need Is a Camera, a Computer and Enough Nerve to Step into the Almost-Anything-Goes World of Viral Videos, April 16, 2006 . In: Time Magazine http://205.188.238.109/time/archive/preview/0,10987,1184060,00.html .

Grove, Chris: Flash Forward. Why Macromedia's Hot Software Has Become the New Toon Era's Weapon of Choice. In: Animation Magazine, March 2003, pp. 17-18, 20.

Hamilton, David P.; Mylene Mangalindna. Reality bites as dot-coms
see funding dry up. http://www.tconnections.com/News/news3/June012000.htm .

Hamlin, J. Scott: Effective Web Animation. Advanced Techniques for the Web. Massachusetts : Addison-Wesley 1999.

Harvey, Phil: „ Hollywood and Paul Allen Go Pop.com“. In: Redherring, October 29, 1999 . http://redherring.com/insider/1999/1029/news-pop.html .

Harz, Christopher: „Broadband Internet Animation. Pipe Dream or Mainstream?“ In: Animation Magazine, April 2000, pp. 33-34, 122.

Harz, Christopher: „Streaming Animation in the Palm of Your Hand“. In: Animation Magazine July/August 2000, pp. 22-23.

Hetherington, Janet: Brave New Media: Opportunities for Independent Animators. In: Animation World Network 29.06.2006. http://mag.awn.com/?article_no=2921 .

Hildy, Medina : „A Hollywood Flameout's Final Sale“. In: Redherring, August 30, 2000 . http://redherring.com/industries/2000/0830/ind-den083000.html .

Hildy, Medina : „Macromedia Checks Its Pulse“. In: Redherring, August 02, 2000 . http://redherring.com/industries/2000/0802/ind-animation080200.html .

Holcomb, Marc: Indies Online: Can The Net Free Film From Hollywood 's Clutches? http://www.mediachannel.org/originals/fauxindie.shtml .

Hurwicz, Michael: „Debris from Dot Com Crash Hits Animators“. In: Animation World Network 5,10, January 2001. http://www.awn.com/mag/issue5.10/
5.10pages/hurwiczdotcom.php3
.

Jackson, Wendy: “ Dig This! Using computers to simulate cut-out animation techniques on South Park and Blue's Clues” . In: Animation World Network 3.6, 1998. http://www.awn.com/mag/issue3.6/3.6pages/3.6digthis.html . [21.07.07]

Jackson, Wendy: „Who the Heck is Jared?“. In: Animation World Network 3.3, 1998. http://www.awn.com/mag/issue3.3/3.3pages/3.3jacksonjared.html .

Jekubzik, Günter H.: Kurzfilme im Internet (no date). http://www.arena.de/FILMtabs/archiv/digital/Kurzfilme%20im%20Internet.html . .

Kenner , Rob: „MyHollywood“. In: Wired 7.10, October 1999. http://www.wired.com/wired/archive/7.10/microcinema.html . [30.07.07]

Kenyon, Heather: „2000 And Beyond: A Host of Possibilities and Changes“. In: Animation World Network 4.10, January 2000. http://www.awn.com/mag/issue4.10/4.10pages/execsurvey.php3 .

Kenyon, Heather: „Is There Life Beyond Flash?“ In: Animation World Network 5.05, August 2000. http://www.awn.com/mag/issue5.05/5.05pages/kenyonsurvey.php3 .

Kenyon, Heather: „Leading the Animated Internet“. In: Animation World Network 4.5, August 1999. http://www.awn.com/mag/issue4.05/4.05pages/kenyonsurvey.php3 .

Kenyon, Heather: „The Independent Internet“. In: Animation World Network 5.02, May 2000. http://www.awn.com/mag/issue5.02/5.02pages/kenyonsurvey.php3 .

Kenyon, Heather: „The Purpose of that X-Chromosome“. In: Animation World Network 5.8. November 2000. http://www.awn.com/mag/issue5.08/5.08pages/kenyonxchromosone.php3 .

Klein, Leo Robert: „The Joys of Interactivity“. In: Library Journal, January 2, 2000 . http://www.britannica.com/bcom/magazine/article/0,5744,319079,00.html .

Klein-Häss, Michelle: „Animation Sites: Some Stellar Attractions“. In: Animation World Network 3.3., June 1998. http://www.awn.com/mag/issue3.3/3.3pages/3.3klein_hasswww.html .

Kuramato, John; Gary Leib; Daniel Gray: The Art Of Cartooning with Flash.
San Francisco , California : Sybex Inc., 2002.

La Franco, Robert: „ Hollywood 's Funk: Mortgaging the Future. Content Companies are Having Trouble Figuring Out Where the Money Is: Is There No Business in Show Business?“ In: Redherring, November 13, 2000 . http://www.redherring.com/mag/issue85/resources/fea-funk-p2-85.html .

Lanier, Chris: „The Aesthetics of Internet Animation“. In: Animation World Network 5.05, August 2000. http://www.awn.com/mag/issue5.05/5.05pages/lanieraesthetics.php3 .

Lanier, Chris: “The Scarves of Sundance”. In: Animation World Network 5.12, March 2001. http://www.awn.com/mag/issue5.12/5.12pages/laniersundance.php3 .

Lauria, Larry: „A Conversation with the New Don Bluth“. In: Animation World Network 5.6., September 2000. http://www.awn.com/mag/issue5.06/5.06pages/lauriabluth.php3 .

Laybourne, Kit: „Below the Digital Radar“. In: Animation World Network 3.3, June 1998. http://www.awn.com/mag/issue3.3/3.3pages/3.3labourneradar.html . [09.08.07]

Lee, Albert: „The Net's Red-Hot Upstart“. In: Salon, October 9, 2000 . http://www.salon.com/business/feature/2000/10/09/icebox/index.html . [09.08.07]

Lischka, Konrad: „Star Wars in fünf Minuten“. In: Telepolis January 12, 2001. http://www.heise.de/tp/r4/html/result.xhtml?url=/tp/r4/artikel/4/4671/1.html . [09.08.07]

Macromedia. Flash White Paper. Flash Player for Developers and Publishers. http://www.macromedia.com/software/flash/survey/whitepaper_august01.pdf .

Makal, Katie: „Art After the Revolution“. In: DesignInMotion 12.04.2000. 28.1.2000. http://www.designinmotion.com/article/mainv/0,7220,118675,00.html .

Manovich, Lev: Generation Flash. 2002. In: http://www.manovich.net/DOCS/generation_flash.doc . [30.07.07]

Manovich, Lev: Who Is the Author? Sampling/Remixing/Open Source. In: http://www.manovich.net/digitalsalon.htm .

McCabe, Jason: Calacanis Talks About Revenue Models and Bud-Swilling Fish With Honkworm Head Johann Liedgren (Part I). http://www.siliconalleydaily.com/issues/sar01042001.html .

Mieszkowski, Katharine; Amy Standen: „All Hail Neil Cicierega“. In: Salon 26. April 2001. http://www.salon.com/tech/log/2001/04/26/animation/index.html .

Miller, Bob: „The Power Behind Atomic Cartoons“. In: Animation World Network 5.6., September 2000. http://www.awn.com/mag/issue5.06/5.06pages/milleratomic.php3 .

Moore, John: The Flash Webisode Production Handbook. Hingham , Massachusetts : Charles River Media 2002.

Moyes, Mark: Broken Saints. In: Shift. http://shift.com/content/web/410/1.html .

N.N.: „Kleine Filme, großer Erfolg“. In: Spiegel Online 24. January 2001. http://www.spiegel.de/netzwelt/netzkultur/0,1518,113984,00.html.

N.N.: „Metallica, diese reichen Affen“. In: Spiegel Online 15. May 2000. http://www.spiegel.de/netzwelt/netzkultur/0,1518,76464,00.html .

N.N.: „Underground. Monty Python für Arme“. In: Spiegel Online 28. March 2001. http://www.spiegel.de/netzwelt/netzkultur/0,1518,123710,00.html.

N.N.: „Vermarktungserfolg für Webfilm“. In: Spiegel Online 4. April 2002. http://www.spiegel.de/netzwelt/netzkultur/0,1518,187745,00.html .

N.N: „Auf Eis gelegt“. In: Spiegel Online, 08. February 2001. http://www.spiegel.de/netzwelt/ebusiness/0,1518,116463,00.html.

Nason, Pat: „Analysis: Prosperity After Dotcom Bust”. In: United Press International. http://washingtontimes.com/upi-breaking/20041206-052119-4722r.htm . December 6, 2004 .

Oldrin, Eric: „Finding Lucy“. In: Animation World Network 5.10, Januar 2001. http://www.awn.com/mag/issue5.10/5.10pages/oldrininternet.php3 .

Palmquist, Matt: „Merry Dismemberment to You, Too”. In: SF Weekly December 24, 2002 . http://www.sfweekly.com/issues/2002-12-24/news/feature_print.html .

Pedersen, Ted; Francis Moss: „Edutainment and the Internet“. In: Animation World Network 3.9, December 1998. http://www.awn.com/mag/issue3.9/3.9pages/3.9pedersenedutainment.html .

Perkins, Tony: „The Red Eye: Hollywood Woos the Web“. In: Redherring, July 18, 2000 . http://redherring.com/insider/2000/0718/tech-redeye071800.html .

Pifan, Thorsten: Tote Hasen auf der Zielgeraden“. In: Spiegel Online 10. July 2000. http://www.spiegel.de/netzwelt/netzkultur/0,1518,84508,00.html.

Potamkin, Buzz: „Dinosaurs Never See It Coming: Are the Gatekeepers Clueless?“ In: Animation World Network 4.5, August 1999. http://www.awn.com/mag/issue4.05/4.05pages/potamkininternet.php3 .

Potamkin, Buzz: „Fearless Predictions“. In: Animation World Network 4.10, January 2000. http://www.awn.com/mag/issue4.10/4.10pages/potamkintelevision.php3 .

Predmore, Bill: „How I Learned to Stop Worrying and Love RealFlash“. In: Animation World Network 2.12, March 1998. http://www.awn.com/mag/issue2.12/2.12pages/2.12predmoreflash.html .

Raugust, Karen: „Ads Are Animating the Internet“. In: Animation World Network 5.03, June 2000. http://www.awn.com/mag/issue5.03/5.03pages/raugustinternet.php3 .

Raugust, Karen: „Bud-Weis-Er: Computer-Generated Frogs and Lizards Give Bud a Boost“. In: Animation World Network 3.7., October 1998. http://www.awn.com/mag/issue3.7/3.7pages/3.7raugustbud.html .

Raugust, Karen: „Carving a Niche“. In: Animation Magazine, June 2000, pp. 25-28.

Raugust, Karen: „Internet Spotlight: Level 13.Net“. In: Animation Magazine, March 2001, pp. 27, 30.

Raugust, Karen: „Network Power“. In: Animation Magazine, April 2001, pp. 59-60.

Raugust, Karen: „The Internet Movers to Watch“. In: Animation Magazine, February 2000, pp. 81-82.

Raugust, Karen: The Animation Business Handbook. New York : St. Martin 2004.

Raugust, Karen: Animation Portals Advancing Indie Opportunities. In: Animation Wold Magazine June 29, 2006 . http://mag.awn.com/?article_no=2922 .

Reid, Robert H.: „Real Revolution”. In: Wired 5.10, October 1997. http://hotwired.lycos.com/collections/film_special_effects/5.10_progressive_pr.html .

Robinson, Tasha: „Anything That's Corporate And Large Is Doomed To Be Bad. An Interview with John Kricvalusi“. In: the Onion a.v. club. http://avclub.theonion.com/avclub3712/avfeature_3712.html .

Rosenberg, Scott: „Post No Shills“. In: Salon, May 14, 1998 . http://www.salon.com/21st/reviews/1998/05/14review.html .

Rupp, Katja: „Kinofilmer gehen Online“. In: Telepolis 05.02.2001. http://www.heise.de/tp/deutsch/html/result.xhtml?url=/tp/deutsch/inhalt/on /4847/1.html .

Ryan, Will: „The Return of Elmo Aardvark in the Twenty First Century“. In: Animation World Journal 5.01, April 2000. http://www.awn.com/mag/issue5.01/5.01pages/ryanelmo.php3 .

Shachtman, Noah: Online Film Firms Look Offline. 06.07.01. http://www.wired.com/entertainment/music/news/2001/06/44319?currentPage=all . [20.07.07]

Shaughnessy, F. Rank: „A Brief History of Elmo Aardvark on the Web“. In: Animation World Network 5.01, April 2000. http://www.awn.com/mag/issue5.01/5.01pages/shaughnessy.php3 .

Siegle, Jochen A.: „Cybercinema: Kino mit der Maus“. In: Internet World, June 2000, pp. 46-50.

Siegle, Jochen A.: „Mr. Wong is zurück“. In: Spiegel Online, September 20, 2001. http://www.spiegel.de/netzwelt/ebusiness/0,1518,158340,00.html.

Siegle, Jochen A.: „Showbiz-Promis fürs Cyberkino“. In: Spiegel Online, October 18, 2000. http://www.spiegel.de/netzwelt/netzkultur/0,1518,98777,00.html.

Siegle, Jochen A.: „Web-Zombies für die Primetime“. In: Spiegel Online, December 4, 2000. http://www.spiegel.de/netzwelt/netzkultur/0,1518,106114,00.html.

Siegle, Jochen A; Sylvia Kling: „Online-Comeback der Superhelden“. In: Internet World February 2001, pp. 48-52.

Siegle, Jochen A.: „Generation Flash“ wird erwachsen. In: Internet World, November 2002, pp. 38-40.

Singer, Gregory: „Flinch: The House That Flash Built“. In: Animation World Network 5.10, January 2001. http://www.awn.com/mag/issue5.10/5.10pages/singerflinch.php3 .

Singer, Gregory: „The Next Wave: Animation on the Internet“. In: Animation World Network 5.01, April 2000. http://www.awn.com/mag/issue5.01/5.01pages/singerexpo.php3 .

Taylor, Chris; Jeffrey Ressner: Tinseltown Titans Caught in a Web. September 18, 2000 . http://www.time.com/time/printout/0,8816,997966,00.html .

Teninge, Annick: „Cartoons On The Bay: On The Internet Front“. In: Animation World Network, May 2000. http://www.awn.com/mag/issue5.02/5.02pages/teningebay.php3 .

Turner, Bill; James Robertson; Richard Bazley: Flash 5. Cartoons and Games. Scottsdale , Arizona : Coriolis 2001.

Volkery, Carsten: „Zehn Minuten Spaß für zwischendurch“. In: Spiegel Online, May 18, 2001. http://www.spiegel.de/netzwelt/netzkultur/0,1518,76783,00.html.

Wagstaff, Sean: Animation on the Web. Berkeley , California : Peachpit 1999.

Weber, Stefan: „Santa Claus in Bombenstimmung“. In: Telepolis 20.12.2000. http://www.heise.de/tp/deutsch/html/result.xhtml?url=/tp/deutsch/inhalt/glosse/4526/1.html .

Wehn, Karin: „Celebrity Deathmatch in Flash. Die Happy Tree Friends“. In: Telepolis, 28.02.2005. http://www.heise.de/tp/r4/html/result.xhtml?url=/tp/r4/artikel/19/19409/1.html .

Wehn, Karin: „Humor im Internet“. In: Roters, Gunnar; Walter Klingler, Maria Gerhards (Eds.): Humor in den Medien. Baden-Baden: Nomos 2003.

Wehn, Karin: „Web Animation“. In: Animation Journal 2005, pp. 4-27.

Wehn, Karin: „(Fast nur) Trash, Tierquälerei und Blasphemie. Renaissance des animierten Kurzfilms auf Entertainment-Portalen im WWW“. Talk at the Conference „Digitale Medien - ‚neue' Medien? Technik, Content, Rezeption“. Halle , Germany , 31st March 2001 . Live-Stream: http://www.medienrezeption.de/foren/stu_32/

Wehn, Karin: „Humor im Internet“. Talk at the 6th Forum Medienrezeption. Humor in den Medien. 8.-9. November 2001. Live-Stream: http://www.medienrezeption.de/foren/
forum01/folge2.htm
.

Wehn, Karin: Kurzfilme im Internet. August 2003. http://www.interfilm.de/interfilm/download/kurzfilm_internet.pdf.

 

Brickfilms

Wehn, Karin: „Brickfilms - Lego in Bewegung. Wie Stein für Stein ein Film entsteht“. In: telepolis, 16.01.2004. http://www.heise.de/tp/deutsch/html/result.xhtml?url=/tp/deutsch/
inhalt/kino/16471/1.html
. [10.08.07]

Machinima

Hancock, Hugh; Johnnie Ingram: Machinima for Dummies. Indianapolis : Wiley Publications, Inc. 2007.

Harz, Christopher: „Machinima: Gaming Meets Hollywood Cinema”. In: Animation World Network http://mag.awn.com/index.ph p ?ltype=pageone&article_no=2045&page=3 . 25.03.04. [21.05.04].

Kirschner, Friedrich: The New Shape of Machinima. Interview with April Hoffman. In: Machinimag 6, 2005, pp. 3-5.

Neumann, Klaus: Filme in Die Sims 2 drehen. Das Tutorial. http://goodnews.antville.org/static/goodnews/files/sims2-tutorial.pdf .

Lowood, Henry: High-Performance Play: The Making of Machinima. In: Clarke, Andy; Grethe Mitchell: Videogames and Art. Intersections and Interactions. Bristol, UK ; Chicago : Intellect 2007.

Marino, Paul: 3D Game-Based Filmmaking: The Art of Machinima. Book + CD-Rom. Scottsdale , Arizona : Paraglyph Press 2004.

Morris, Dave; Matt Kelland; Dave Lloyd: Machinima: Making Animated Movies in 3D Virtual Environments. Cambridge Ilex 2005.

Wehn, Karin: Machinima - Was Ego-Shooter und Puppentheater gemeinsam haben (Teil 1 und 2), http://www.heise.de/tp/r4/artikel/17/17818/1.html , 13.07.2004; Die Produktion von Machinima-Filmen (Teil 3). http://www.heise.de/tp/r4/artikel/17/17915/1.html , 26.07.2004; Machinima-Stile: Parodien, Live-Machinimas, Ego-Shooter, Animationen (Teil 4). In: Telepolis, http://www.heise.de/tp/r4/artikel/18/18159/1.html , 29.08.2004 , Machinima versus Urheberrecht (Teil 5). In: Telepolis http://www.heise.de/tp/r4/artikel/18/18379/1.html , 28.09.2004, Emanzipierter Umgang mit Computerspielen (Teil 6) . In: Telepolis http://www.heise.de/tp/r4/artikel/19/19038/1.html , 20.12.2004.

Wehn, Karin: Mythos Machinima. Zwischen Anspruch und Realität. In: Rebensburg, Klaus (Ed.): NMI 2005. Neue Medien der Informationsgesellschaft „Film & Computer“. Aachen: Shaker 2006, pp. 197-212.

E-Commerce

Rappa, Michael: Business Models on the Web. In: http://digitalenterprise.org/models/models_text.html , 2005.

Wilson, Ralph F: The Six Simple Principles of Viral Marketing. In: Web Marketing Today, Issue 70, February 1, 2000 . http://www.wilsonweb.com/wmt5/viral-principles.htm (2000a) [21.07.07]

Wilson, Ralph F.: Viral Marketing Techniques the Typical Business Website Can Deploy Now. In: Web Marketing Today, Issue 71, February 8, 2000 . http://www.wilsonweb.com/wmt5/issue71.htm .

 

 

 

 
 
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© Karin Wehn 11.07.2007